The exterior of a Cog Building, is a grey, colourless, tall skyscraper. When a Cog takes over a Toon building, the surrounding street decoration will be hidden with the Toon building too. All of the Cog buildings have eyes, on the top. The knock-knock doors will turn into a doorway for incoming and outgoing cogs. The doorway is replaced with a elevator, which the toons must enter to proceed.
Above the elevator are white circles, which indicate how many floors the building has, and the name of the building. If Toons have entered the building and are in it, the elevator door will remain shut, and the circles will show the current floor the Toons are on. Cog buildings are named after the building that it replaced, but the word "Inc." is put at the end. For example, on being taken over by Cogs, Cat's Pajamas will be called Cat's Pajamas, Inc. If the building is does not have a name, then it will be called " COGS Inc. ".
Stories of a Cog Building
The stories of a Cog Building are the number of floors in a Cog Building; each building varies in difficulty. The number of stories a Cog Building will have is based upon the Cog level, usually the higher the cog level, the more stories a Cog Building will have. The higher stories are accessed using an elevator. The difficulty of the cogs usually increases as the toon(s) advance through the floors. The appearance of the Cog Building interior is dependent on the floor, the first floor is a boiler room with boilers on the side walls. This is also the only floor in a one story building. Floors in between the boiler floor and the boss floor are platforms from which one can see dozens of Cogs behind their desks working or sleeping and the top floor is the office of a Cog Building boss, a Cog which's level is overall higher than normal for Cogs in the said neighborhood. This Cog is always the one that starts the battle, with the battle starting phrase "I'm the boss."
You can find building only cogs in at least 2 story buildings, as the highest cog building in a 1 story can be a 6, and the lowest building cog level is 7, so you can't find building only cogs in 1 story buildings.
Cog Building Multipliers
Battling within cog buildings can provide multipliers to gag training points and promotion points. This multiplier is dependent on the current floor that a toon is battling on, with floor 1 giving no multiplier and floor 5 giving the highest multiplier.
These multipliers can provide an efficient way of increasing one's gags or even a promotion, especially during an invasion which further doubles this multiplier.
Cog Building Multiplier = (f/2+0.5), where f is the floor number.
A Cog Building forms when a Cog randomly enters a Toon Building. The building can not be accessed until the Cog Building has fallen. Any non-NPC Toon will be kicked out of the building. Attempting to enter the building when it is being taken over will bring up the message "Watch out! There's a Cog in there!"
The number of stories a Cog Building has depends on the Cog level and the playground. There is a low chance of a Cog Building forming in Toontown Central because of the low Cog level range, and it is impossible for buildings over four stories tall to form, unless a high level invasion is taking place.
Cog Buildings turn back into Toon Buildings once they have been defeated, however, Cog Buildings take themselves over if they have been standing for too long, or if too many Cog buildings exist on a street. The maximum amount of Buildings on a street at one time varies by street.
Up to four Toons can fit into a elevator to go into a Cog Building. On each floor, after the Toons defeat the Cogs, they have 90 seconds to get to the open elevator and move on the the next floor. If they do not go into the elevator in time, or chooses not to proceed to the next floor, they will be kicked out of the building and sent back to the nearest playground. After defeating all floors, the Toons are shown exiting the elevator outside the building and watching the cog building turn back into a Toon building.
After a Toon defeats a certain amount of floors, they will get a star above their nametag and be listed on the toon platoon. Toons can get the following stars:
- Bronze Star (10 Floors)
- Bronze Spinning Star (20 Floors)
- Silver Star (30 Floors)
- Silver Spinning Star (50 Floors)
- Gold Star (75 Floors)
- Gold Spinning Star (100 Floors)
If a Toon doesn't defeat a Cog Building for a long time, or if Cogs take over their buildings that they rescued, and the building points given from that building that the cogs reclaimed are needed for the current star, they will lose the star if they have bronze, and they will get downgraded if it is a higher star. You can view all the toons who have stars on the Toon Platoon boards in every Toon Headquarters.
Each district's Toon Platoon is unique. If you change district, you'll lose your progress.
- Cog Buildings can have an influence on the Cog types that appear on a street; for example, if there is a Bossbot Cog building on a street, the number of Bossbots on the street would most likely increase. This is because of buildings spawning Cogs of their type onto the streets.
- Cogs can enter the front door of Toon Buildings to turn them into Cog Buildings. When this happens, any players inside will be pushed out the front door, and a pop-up that says "Watch out! There's a Cog in there!" prevents players from entering the Toon Building before it's replaced with a Cog Building.
- After defeating a Cog Building, whoever helped defeating it until the end of the battle are awarded with a picture of their Toon in a wall inside the Toon Building after it is saved.
- There is a rare incident in which a Cog takes over a building that has just been taken back by Toons.
- If a Toon was inside a building, when a Cog going to turn the building into a Cog building, the Toon would be threw out of that building.