|Number of buildings:||1|
|Data is by normal gameplay.|
Goofy's Kart Shop
In order to race, a Toon has to purchase a kart. You may also buy accessories for your kart, such as new tires or paint. There are decorations in the Auto Shop, including trophies.
Tickets are the main currency of Goofy Speedway. Tickets, rather than jellybeans, are used to purchase accessories, new karts, and join battle races. Practice races are free, while battles can cost from 50 to 400 tickets.
Racing is a side activity located at Goofy Speedway where up to four Toons can race in karts on a variety of tracks to earn tickets, which can then be used to enter more races or upgrade their karts as well as add accessories. You can also earn trophies and eventually gain laff points from reaching certain milestones (such as 10 wins on a type of circuit, 100 races qualified). There are three types of racing events: Practice, Toon Battle, and Grand Prix. Racing was implemented to Toontown Rewritten on November 23, 2013.
There are 6 tracks currently availbable:
- Screwball Stadium - a speedway race
- Corkscrew Coliseum - a speedway race
- Airborne Acres - a rural race
- Rustic Raceway - a rural race
- City Circuit - an urban race
- Blizzard Boulevard - an urban race
In a practice race, Toons take a practice run before they do a battle. Toons cannot collect boxes, so it is sometimes hard to win. However, there is no deposit and each Toon will receive 20 tickets for qualifying.
In battle races, Toons race each other. Unlike practices, battles have payouts and deposits. The higher place you get, the more tickets you will receive. On the track, there will be clear boxes. Upon collecting one, you will get a randomly chosen attack to use.
Each attack has a different purpose:
- Banana Peel - does not specifically target one Toon, but drops a banana peel behind you in hope of someone driving into it.
- Whole Cream Pie - throws a giant cream pie toward a Toon in front of you. If it hits, their screen will be covered with white cream.
- Turbo Boost - like a normal track boost, it will shoot you forward, allowing you to get a larger lead, or catch up.
- Anvil - drops an anvil on the lead car, delaying them and allowing you to catch up or pass them.
|Arrow keys (← ↑ ↓→)||Move left, forward, backward, or right|
|Ctrl||Use an attack|
By racing consistently, you will receive trophies. For every ten trophies you collect, you'll get a laff boost. A total of three laff boosts can be obtained from racing.
|1||1 Speedway Race Qualified||Speedway||Qualify 1 Speedway Race|
|2||10 Speedway Races Qualified||Speedway||Qualify 10 Speedway Races|
|3||100 Speedway Races Qualified||Speedway||Qualify 100 Speedway Races|
|4||1 Rural Race Qualified||Rural||Qualify 1 Rural Race|
|5||10 Rural Races Qualified||Rural||Qualify 10 Rural Races|
|6||100 Rural Races Qualified||Rural||Qualify 100 Rural Races|
|7||1 Urban Race Qualified||Urban||Qualify 1 Urban Race|
|8||10 Urban Races Qualified||Urban||Qualify 10 Urban Races|
|9||100 Urban Races Qualified||Urban||Qualify 100 Urban Races|
|10||100 Races Qualified||Any||Qualify 100 Races|
|11||1 Speedway Race Won||Speedway||Win 1 Speedway Race|
|12||10 Races Won||Speedway||Win 10 Speedway Races|
|13||100 Races Won||Speedway||Win 100 Speedway Races|
|14||1 Rural Race Won||Rural||Win 1 Rural Race|
|15||10 Rural Races Won||Rural||Win 10 Rural Races|
|16||100 Rural Races Won||Rural||Win 100 Rural Races|
|17||1 Urban Race Won||Urban||Win 1 Urban Race|
|18||10 Urban Races Won||Urban||Win 10 Urban Races|
|19||100 Urban Races Won||Urban||Win 100 Urban Races|
|20||100 Races Won||Any||Win 100 Races|
|21||1 Tournament Race Qualified||Any||Qualify 1 Tournament Race|
|22||5 Tournament Races Qualified||Any||Qualify 5 Tournament Races|
|23||25 Tournament Races Qualified||Any||Qualify 25 Tournament Races|
|24||1 Tournament Races Won||Any||Win 1 Tournament Race|
|25||5 Tournament Race Won||Any||Win 5 Tournament Races|
|26||25 Tournament Races Won||Any||Win 25 Tournament Races|
|27||1 Tournament Race Swept||Any||Win all 3 races in 1 Tournament|
|28||5 Tournament Races Swept||Any||Win all 3 races in 5 Tournament Races|
|29||25 Tournament Races Swept||Any||Win all 3 races in 25 Tournament Races|
|30||Grand Touring||All||Play all 12 courses once|
Opening of Goofy Speedway
Goofy Speedway opened on November 22, 2013. It was the final neighborhood added. However, on the 22nd, they didn't have any racing permits, so no one could race. However, Toons were still able to purchase karts without being able to race.
The Speedway Circuits were released November 23, 2013. After getting the permits, Toons were now able to race on the tracks.
On November 24, 2013, Rural Raceway courses were opened. According to Shockley, this was where the estates were going to be built. Sir Max also gave us a complimentary bike horn and basket which he then took "back as a way to thank myself for the work we did for you".
In the final update to Racing on November 25, 2013,, City Circuits were opened. The streets were still mid-way through construction when the update went live, so there were some stray bricks and some buildings that were missing.
- If a Toon drives to the wrong direction of the track, a message would appear, notifying the player.
- A Toon can park their kart at a spot in Goofy Speedway for a limited time. Once the timer runs out, the Toon hops off and the kart vanishes.
- It is one of the only playgrounds (Chip 'n Dale's Acorn Acres being the other) where you can teleport instantly to there without completing any ToonTasks. This makes a good shortcut for beginners to Toontown Central.
- Accessories can be purchased with tickets in Goofy's Kart Shop. However, these accessories will not attribute a Toon or their kart, and are meant to be "add-ons".
- The attack system may or may not be based on Nintendo's Mario Kart series because of the system's similarities to the game's power-up system.